Skill Groups: 2 BP’s per +1 Rating. (I prefer to encourage characters to use Skill Groups by providing a discount but if you don’t agree you can change it to 2.5 BP’s per +1 Rating)Īlternative rule: 4 or 5 BP per +1 Rating for terminal rating based on character creation limit for campaign. (Don’t forget everyone starts out with their “free” minimum attributes.)Īlternative rule: 2 BP per +1 Rating for terminal rating based on character creation limit of the campaign. Karma Conversion: 1 BP is roughly 5 Karma give or take a few.Īttributes and Special Attributes: 3 BP’s per +1 Rating.Īlternative rule: 6 BP for +1 if it is a terminal rating for the PC’s metatype such as a 6 in Logic for an human. Standard Skill, Knowledge, and Language limit at 12. Limit on Resources to 65 BP or 1.1 million nuyen. For those who seek the limelight their names are known to almost all in their fields of expertise. World class shadowrunners, mercenaries, hackers, and magicians. Attributes have One Terminal Rating and the rest at +4 added to the minimum Attribute Rating for their metatype or less (Humans for all Attributes except Edge would be at a 5 or less). Skill limit at 10 for 1 Skill or Skill Group, 9 for a second Skill or Skill Group and the rest at 8 or less. Limit on Resources to 45 BP or 600,000 nuyen. Prime Runner: The experienced geniuses, the exceptional professionals, and the best of the best amongst the disadvantaged. Skill limit at 8 for 1 Skill or Skill Group, 7 for a second Skill or Skill Group and the rest at 6 or less. Limit on Resources to 35 BP or 450,000 nuyen. Standard: The young geniuses, the competent professionals, and the cream of the crop amongst the disadvantaged. Knowledges and Languages limit at 6, Attributes have One Terminal Rating and One (Terminal Rating -1) and the rest at +3 added to the minimum Attribute Rating for their metatype or less (Humans for all Attributes except Edge would be at a 4 or less). Skill limit at 6 for 1 Skill or Skill Group, 5 for a second Skill or Skill Group and the rest at 4 or less. Limit on Resources to 10 BP or 75,000 nuyen. Street: These are the young, the disadvantaged, the has beens, the almost was, and the burnouts. With this system Magicians, Mystic Adepts, and Technomancers will be weaker, Aspected Magicians will be much stronger, and characters that rely on nuyen will be a little bit better off. This system is compatible with my Shadowrun Overhaul Rules on Karma and Character Advancement House Rules and the standard ruleset. In order to help the character creation process I also made Archetypes which use half the BP’s for a standard character to provide a template and aid for character building. Shadowrun Character Creation, Advancement, and Conversion:Īs an alternative to the Priority Table path to character creation I decided to try my hand at using Build Points as previous editions have done.
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